7/9/26
I’m feeling very interested in “simple” strategy games that do not need to be infinitely played roguelikes.
Simple is not what I mean, but just games that don’t need to be replayed infinitely. Its fine if they become solved at a certain point. As long as they do so in a thoughtful way.
Inscryption’s core card game is actually very inspiring to me here. It is decidedly NOT simple, but like it’s whole design is AROUND obsoleting itself.
Some of my “simple” game projects:
Other game inspiration:
- Solar Settlers (this one is actually “infinite” in some ways)
- Bug Hunter
- Avianos
- Spybotics the Nightfall Incident
- Reign of Swords