Ideas
Tech
Insights
- Are modern “attention spans” really decreasing?
- Why do I like the games that I like?
- I am really interested in Abstract Board games
- How much do you protect your players from ruining their play experience?
- Adding fidget toys in turn based thinky games might be amazing
- Should you use QWER+AZ for indie game controls?
- Qualities of “newspaper games”
- What’s the minimum set of rules that creates an asymmetric player power playground?
- Board games do not exist until they have written rules
- Game design metric - can players organize lockout bingo matches in your game?
- Spend time on making good authoring tools
- What is approachability?
- Even in games hardly anyone takes games seriously
- Should you be wary of overfitting to your own taste?
- Problems with Tactics Games and Status Code v2
Feelings
- I want to ship ship ship
- Game Design is really fun when you create simple layers of systems to play with
- Inspiring Game Makers
- I want to make little systemic sandboxes
- Why do I dislike Sokoban games so much?
- What is my feeling on accessibility in games re Elden Ring and Celeste?
- I think I don’t care about originality or uniqueness in making games
- I don’t really like puzzle games
- I don’t like people categorizing souls games as hard
- Why do people get mad at video games?
- Why do I struggle to play narrative heavy games?
- When do cryptic pieces of media work for me?
- I love Elden Ring cheese. How do you get that into a turn based game?
- I think I prefer narrative driven games to be more like movies than novels